Thu 11 March, 2010

Metroid creator Yoshio Sakamoto has said that he'd "happily" see a remake of his hit classic Kid Icarus -so long as a suitable Wii adaptation could be made.
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Yoshio Sakamoto, one of the creators behind popular Nintendo platformer Kid Icarus, says Nintendo hasn't ruled out bringing a new title in the series to the Wii, they just haven't yet figured out how to.
"I don't know personally about any project underway regarding Kid Icarus, but if so many of those people are interested in it and really want to see it on the Wii they should really speak up," Sakamoto told Kotaku in an interview today.
Another key to bringing the game to the Wii would be figuring out the best way to implement a new version of the game that would best make use of the Wii's strengths.
"If we can find some sort of way to bring it to the Wii, a way to make the game for the Wii that makes sense, we would happily do so," he said. "But just keep in mind it may not be me making the game."
The original Kid Icarus hit the Nintendo Entertainment System in 1987, slightly overshadowed by the release of Metroid, which Sakamoto also worked on. Kid Icarus: Of Myths and Monsters hit the Gameboy in 1991.
The original game is currently available on the Wii's virtual console.
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Copyright L8RMEDIA 1998-2009 - Tous droits réservés - L'intégralité des articles est à consulter sur jeuxvideo.org
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Yoshio Sakamoto, Metroid's co-creator, has said he originally planned for Metroid: Other M to be an on-rails game.
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However, if you can't wait that long, and you don't mind clicking through a bunch of Japanese text, you can play the TGS demo right now! Capcom posted a flash demo to the Ghost Trick site.
[Via Andriasang]
Ghost Trick possesses Japan June 24, Capcom releases demo originally appeared on Joystiq Nintendo on Thu, 11 Mar 2010 15:45:00 EST. Please see our terms for use of feeds.
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One of Sakamoto's greatest inspirations seems to be film, noting directors Dario Argento, Luc Besson, John Woo and Brian de Palma as key figures. In particular, he found Argento's "Deep Red" to have a profound impact. Argento's manipulation of mood through music and timing is something he found moving; the use of foreshadowing helped transcend the film beyond other horror films.
Other M will take these various inspirations by becoming a "synthesis of everything I've learned," Sakamoto told the audience. A new trailer screened for GDC attendees highlighted various cinematic moments in the upcoming Wii game, including a CG reimagination of Super Metroid's climatic ending. Sakamoto pointed out the return of Metroid Fusion's Adam, reminding the audience that foreshadowing will play a key role in creating suspense in the interquel. Considering the subsequent applause, it seems clear that Metroid fans approve of this new direction.
Nintendo's Yoshio Sakamoto reveals Metroid: Other M's cinematic inspirations originally appeared on Joystiq on Thu, 11 Mar 2010 15:40:00 EST. Please see our terms for use of feeds.
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MTV Games has announced Rock Band: Green Day is set to lauch worldwide on June 8th on Xbox 360, PlayStation 3 and Wii.
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Yoshio Sakamoto, the Metroid co-creator and WarioWare producer, says that his latest game, Metroid: Other M, was originally planned to be an on-rails adventure. If that sounds like Metroid sacrilege to you, thank co-developer Team Ninja for changing Sakamoto's mind.
Sakamoto said at his Game Developers Conference session "From Metroid to Tomodachi Collection to WarioWare: Different Approaches for Different Audiences" that there was one design decision he was "unable to budge on" during the development of Metroid: Other M. The Wii game would be controlled only with the Wii Remote.
"I thought Samus should move along a set path," Sakamoto said. "That's right. Samus would be moving along a rail, as long as the camera angle was capable of keeping up with the action." That's a fairly substantial change for a game known for its open-ended exploration.
When Team Ninja chimed in on Other M's control scheme, staffers suggested using the Nunchuk as well. Sakamoto wouldn't budge.
"They understood my reason immediately," he said, so"they proposed a full 3D map, where Samus could move to other points with the control pad." When the time came for Sakamoto to test Team Ninja's proposed control scheme, "It was perfect."
We'll all be able to test out Team Ninja and Nintendo's control compromise when Metroid: Other M ships for the Wii this June.
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The second artist-centric Rock Band title now has a release date, with 47 tracks worth of Billie Joe Armstrong, Mike Dirnt and Tré Cool coming to the Wii, Xbox 360, and PlayStation 3 on June 8.
Like The Beatles: Rock Band, Green Day: Rock Band doesn't mess around with bands inspired by the California trio, instead offering 47 tracks' worth of Green Day goodness, from the early days of "Basket Case" to more recent hits like "Boulevard of Broken Dreams." It'll have good old Green Day, charming and quirky middle-stage Green Day, and today's what-the-hell-happened Green Day, all rolled into one.
Green Day: Rock Band will retail for $59.99 for the Xbox 360 and PlayStation 3 versions and $49.99 for the Wii. Additionally, 360 and PS3 fans can purchase Green Day: Rock Band Plus for $69.99, a special package that includes all of the Green Day Rock Band DLC, along with a voucher to export all 47 tracks into Rock Band proper.
The game will support the same three-part harmony vocals as The Beatles: Rock Band, also adding the same capability to the six tracks already available as DLC. Nifty!
So Green Day fans should mark down June 8 on their calendars, and remember - playing this game with four people is totally considered cheating.
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Unfortunately for Majesco and developer Boomzap, PSN and XBLA have spoiled us with a number of high-quality downloadable beat 'em ups for under $20. By skipping WiiWare and releasing as a retail game, Pirates Plund-Arrr seems a bit too pricey for its genre.
Still, if you've been hankering for a four player co-op brawler on the Wii, Pirates Plund-Arrr delivers the action and humor we've come to expect from the genre. The title alone is representative of the spirit of the game. Boomzap has taken every opportunity to inject pirate lingo and iconography into a colorful, well-animated world.
Continue reading Impressions: Pirates Plund-Arrr
Impressions: Pirates Plund-Arrr originally appeared on Joystiq on Thu, 11 Mar 2010 14:30:00 EST. Please see our terms for use of feeds.
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Sortie : fin 2010
Si vous pensiez que la Dualshock 3 était la seule façon de jouer sur PS3, vous aviez tort. Sony a en effet dévoilé récemment tout ce qu'il y a à savoir sur ce qu'on appelait encore hie(...)
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The PS3 version won't be an exact port of the Wii one, but it's the same idea -- a game for which the Wii was originally the lead platform, now spreading to the PS3 thanks to the existence of a very Wii-like motion controller. It may be the first, but this is definitely not the last time we'll see this!
Lord of the Rings: Aragorn's Quest makes 'Move' to PS3 originally appeared on Joystiq on Thu, 11 Mar 2010 11:40:00 EST. Please see our terms for use of feeds.
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We aren't entirely certain from the wording, but the announcement mentions Castlevania, and then says that the other games will "continue in the following weeks." So it's pretty likely you're going to be able to buy Rondo of Blood tomorrow. Happy Hanabi Festival!
Hanabi Festival returns to Europe with Castlevania: Rondo of Blood originally appeared on Joystiq Nintendo on Thu, 11 Mar 2010 10:49:00 EST. Please see our terms for use of feeds.
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In a series of 40 projects, players will create things like birdhouses, quilts, kaleidoscopes and adorable new aprons for Mama to wear, as well as Mama dolls. Of course, these creations will all be realized through the familiar touch-based minigames, played alone and in multiplayer, which so many of us have grown to love in the utterly populous Cooking Mama game franchise. It's kind of crazy that a company can announce a game about making quilts and birdhouses, and we can already pretty much imagine how to play it!
Majesco plans a fall 2010 release for Crafting Mama, but we suspect the publisher is at least considering bumping that up a bit.
Majesco cooks up Crafting Mama for DS originally appeared on Joystiq on Thu, 11 Mar 2010 10:33:00 EST. Please see our terms for use of feeds.
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As alluded to above, GD:RB will also sport the same vocal harmonizing feature that made The Beatles: Rock Band such a delight for mic hogs and comes loaded with 47 Green Day tracks, including "Brain Stew," "Jaded," "Hitchin' a Ride," "American Idiot," "Wake Me Up When September Ends" and "Boulevard of Broken Dreams."
Oh, and if you're looking to export these tunes, worry not: all 47 tracks are fully exportable to a console hard drive and playable in Rock Band, Rock Band 2 and the recently announced Rock Band 3. The export fee is $9.99 via Xbox Live or PSN. The export features is not available for the Wii system. Additionally, if you've picked up the six Green Day tunes already available as DLC, you can play them in the new game with added harmonies, "unique" visuals and more "exclusive archival material."
Green Day: Rock Band will be available as a standalone game for Xbox 360 and PS3 for $59.99, while Wii owners will get a bit of a price break at $49.99. A special edition Green Day: Rock Band Plus will also come to Xbox 360 and PS3 for $69.99 and includes fancy packaging, an "export" feature (we assume, a voucher to export the disc tracks to the hard drive) and the six previously released Green Day DLC tracks.
Update: The GameStop pre-order bonus for the standalone game is an export voucher (for Xbox 360 or PS3). Essentially, pre-order GD:RB from GameStop, and you can export all 47 tracks to your console hard drive for free.
Green Day: Rock Band releases June 8 worldwide originally appeared on Joystiq on Thu, 11 Mar 2010 09:45:00 EST. Please see our terms for use of feeds.
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The GamesMaster TV show, a spectacle of the nineties for us all, could make a welcome return as Future Publishing says it's considering "reviving the brand on TV screens".
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The Last Story, the upcoming Wii role-playing game, is the newest title from Final Fantasy designer Hironobu Sakaguchi. Previously, all that had been shown of the game is a logo. Until now.
Last Story game art has popped up online. Keep in mind, this is game art and not game graphics. The images are of what appears to be idyllic coast line. All is not peaceful as large canons jut out of a battery to keep mercenaries at bay.
The setting is Luli Island, which is actually a strategic sport for defense and transportation for an an entire empire. It is overseen by Earl Alganan, a feudal lord. Unlike his fellow aristocrats, Earl Alganan doesn't spend his days lounging about.
Thanks to its prime location, the island is wealthy, and the island's Luli City holds a magical power. Everything is about to change...
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With the PlayStation Move looking, well, similar to Nintendo's Wii Remote, you may have wondered how long it would take until it was announced a Wii game was being ported to the PS3. The answer? How about, oh, a few hours.
Warner Bros let us know today that The Lord of the Rings: Aragorn's Quest, a game previously headed for the Wii (and DS), will now also be making an appearance on the PlayStation 3, "with full support for PlayStation's upcoming motion controller technology".
Explains why the Wii version was delayed.
TT Fusion, who were handling the DS version of the game, will now also be taking care of the PS3 edition, along with a PS2 and PSP version that were also announced today. The Wii's game is being developed by Headstrong Games.
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add to furlWed 10 March, 2010

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